WHITE CIRCLE
A glowing white ring rests on a frozen plain at night while a convoy of lit vehicles crosses the ice toward it.

Real-time strategy for iOS & Android

WhiteCircle

A ring of light 40 km wide appeared on the Hvit ice shelf. Inside it, the storm stops. Three factions have eight minutes to take it.

iOSAndroidClosed alpha
Heat
0

Playable preview. Tap the ice to move orange. Tap a card to deploy.

Position
72°14′N 18°03′W
Surface
−41.2 °C
Wind
22 m/s NE
Ring Ø
40.00 km
Inside ring
0 m/s · −9 °C

The Circle

Warmth is the only supply line

Everything on Hvit runs on heat. Units that leave your heat network start to freeze. The ring is the one place on the shelf where the cold lets go.

Build the heat net

Relays spread warmth in a 600 m radius. Outside it, units lose 2% of their hull every second. Cut an enemy relay and their army goes cold.

Hold the ring

Have more units inside the ring than your rival and you earn ring points every second. First to 1,000 wins outright.

Outlast the whiteout

Every two minutes the storm pushes in from the map edge. Anything caught in the white takes storm damage until it reaches warmth.

One match, eight minutes

Ranked 1v1 · standard shelf
  1. 0:00Drop

    Both sides land at the shelf edge with one relay and 6 heat.

  2. 2:00Whiteout I

    The storm takes the outer quarter of the map. Expansions there go cold.

  3. 4:00Whiteout II

    Relays outside the middle band shut down. Armies commit to a lane.

  4. 6:00Whiteout III

    Only the ring and a narrow band around it stay playable.

  5. 8:00Collapse

    The ring closes. Whoever holds more ring points wins.

Factions

Three claims on the same ice

Kestrel Directorate

Difficulty
UnitHeatHullDamage/sSpeed

Built for a phone

An RTS you play with one thumb

No tiny buttons and no box-select. Every command in White Circle is a tap or a single drag.

Control

Drag to command

Draw a line from a squad to any point. Lift your thumb and they go. Draw through an enemy and they attack on the way.

Structure

Squads, not clicks

Units form squads of up to six. Squad cards sit under your thumb, so you never hunt for a unit on the map.

Length

Done in eight minutes

The whiteout sets a hard clock. A ranked match fits in a coffee break.

Offline

Skirmish anywhere

Three AI levels and the 12-mission campaign The First Winter run without a connection.

Fairness

No paid power

Every unit is unlocked by playing. The store sells skins, frames and emotes only.

Devices

60 fps on 2019 phones

Tested on iPhone XR and Snapdragon 730 devices. Battery saver mode caps at 30 fps.

Launch maps

Surveyed sectors of the shelf

Every map puts the ring in the middle and the bases at opposite corners. The ice between them decides the game.

FAQ

Before you drop

When does White Circle launch?

Early 2027 on iOS and Android. A closed alpha is running now.

How do I join the alpha?

Press Play alpha. All alpha places are taken at the moment. New places open in waves, so check back later.

Is it free to play?

Yes. All factions and units unlock through play. Paid items are cosmetic only and never change stats.

Can I play with friends?

Yes. Invite a friend to a 2v2 party or a private 1v1. Cross-play between iOS and Android is on from launch.

Is there a single-player mode?

The campaign The First Winter has 12 missions that follow the first expedition to reach the ring. Skirmish against AI works offline.

Which phones are supported?

iOS 16 or newer, and Android 10 or newer with 3 GB of RAM. Tablets are supported with a wider camera.

Kessler Shelf